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The sims 4 walls
The sims 4 walls












package file in the same location as your XML and images.

  • The cmd window will pop up briefly, very briefly if you have just one.
  • Left click the XML file, and without letting go of the left mouse button, drag the file over the WallEz.exe until you see the "Open with WallE", then release the left mouse button.
  • Generally it is easiest and most organized if you create folders for the project.

    the sims 4 walls

    This means that the XML file and the images need to be in the same place. package using the information in your XML file and the images you have specified in it. When you drag your XML file over the WallEz.exe it reads the XML, and creates the. package files you will use Windows drag and drop feature. Paint, Wallpaper, Tile, Paneling, Masonry, RockAndStone, Siding Red, Blue, Green, Gray, Black, Orange, Amber, Aqua, Yellow, White, Pink, Purple, Burgandy, Silver, Gold, Magenta, Teal, Turquoise,ĭarkBrown, Brown, LightBrown, Beige, Cream, HazelBlue, HazelGreen, LightBlue, LightGreen, BlueNavy, BlueLight, BrownLight, GreenNavy section can be repeated if you want to have multiple colors for one wall. IMPORTANT!! All values are case sensitive!Įach.

  • Line 7: The filename for the 256x1280 image.
  • Line 7: The filename for the 256x1024 image.
  • Line 7: The filename for the 256x768 image.
  • Enter the wall style between the quotesafter Value.
  • Line 5: The Style Value is for which wall category it will be in.
  • Enter the color choice between the quotesafter Value.
  • Line 4: The Color Value is for in-game filtering.
  • Line 3: Enter the price, In game name and In game description between the associated quotes.
  • Note: Your creator name will be appended to the Filename. Place the name of your package between the quotes for Filename.

    the sims 4 walls

    Line 2: Place your creator name in the space between the quotes.To ensure all users can see the textures on all wall sizes, you will now need to resize to EA texture sizes.ĭownload the sample template, then open in your Text editor. There have been a few issues with select users where non-EA size images show the question mark texture. TIP If you would like ceiling molding to show with ceilings on, start it approximately 36px from the top of the image. If you would like to come back to edit these or make other variations, then save these a layered file. These image sizes will scale properly at each height.

    the sims 4 walls

    Create each image in the size shown (on right), ensuring each is tile-able and seamless. Because TS4 has three wall heights, you will need to create three separate images. The first thing you will want to do is create your images. Text Editor - An advanced one that shows syntax such as Notepad++ or Sublime Text will make reading XML easier.This tutorial assumes familiarity with your graphics editor and creating tile-able, seamless images. This tutorial will show you how to create new walls (floors and terrains coming soon).














    The sims 4 walls